[Game Promotion] Alenir Idle - Deep Fantasy Idle RPG (Web & Android, 1s Tick Loop, No Energy Bars)

Hello everyone,

I want to share Alenir Idle, a persistent fantasy idle RPG built for players who enjoy layered progression systems, itemization, and character building without energy gates, paywalls, or forced ads.

The game is available both as an instant web application and as an Android app on Google Play, featuring cross-platform cloud saving.


What is Alenir Idle?

Alenir Idle runs on a deterministic 1-second tick loop. Progression is built around a trilateral foundation: combat, gathering, and creation. Every system feeds into another. Mining and excavation supply smithing and jewelcrafting; woodcutting and foraging fuel alchemy, crafting, and cooking; and cooking provides sustained food buffs that stack alongside alchemical potions during high-tier dungeon expeditions.

Whether you want to leave an excavation node running overnight or actively customize skill decks to push a boss in the Spire, the game accommodates both passive and active playstyles.


Core Gameplay Systems

1. Multiclassing and Deckbuilding Combat

Combat resolves attacks, cooldowns, and status effects on a 1-second cadence.

  • Starting and Advanced Classes: Choose from base archetypes (Fighter, Archer, Apprentice Mage, Rogue, Acolyte) and branch into specialized Tier 2 disciplines and endgame Ascendant classes (such as Astral Ascendant, Cosmic Deadeye, Primordial Chronomancer, and Omni-Artisan).
  • Multiclass Synergy: Your active class gains 100% of its core bonuses and experience. Every unlocked inactive class contributes 20% passive stats to your character pool and gains secondary experience during combat, rewarding breadth across multiple classes.
  • Skill Card Decks: Instead of fixed skill rotations, you build decks containing Active, Buff, Debuff, and Passive cards. Cards have distinct mana costs, cooldowns, and elemental damage types (Physical, Magic, Fire, Ice, Lightning, Poison, Holy, Dark).

2. Gathering and Creation Disciplines

Progression extends across 12 distinct skills:

  • Gathering (6 skills): Mining, Woodcutting, Fishing, Herbalism, Foraging, and Excavation.
  • Creation (6 skills): Smithing, Alchemy, Crafting, Cooking, Jewelcrafting, and Inscription.
  • Tools and Masteries: Equip dedicated tools that grant harvesting speed and double-yield chances. Higher mastery levels unlock persistent milestone perks and recipes up to level 115.

3. Equipment, Affixes, and Itemization

Gear progression spans 14 equipment slots (Head, Body, Hands, Belt, Legs, Shoes, MainHand, OffHand, Quiver, Necklace, and 4 Ring slots).

  • Nine Rarity Tiers: From Common up through Mythic, Ancient, Divine, and Transcendent.
  • Procedural Affixes: Dropped and crafted equipment rolls dynamic affixes with rarity-scaled floors, preventing high-rarity items from rolling bottom-tier values.
  • Enhancement and Sets: Upgrade gear through item enhancement (+10% base stats per level), socketing, glyphs, and set bonuses that cater to heavy, agile, or caster archetypes.

4. Adventure Modes: Dungeons, Spire, and Astral Rifts

  • Dungeons: Multi-room instanced encounters ending with unique bosses and targetable loot tables.
  • The Spire: An endless tower test where each floor scales enemy attributes and yields seasonal materials.
  • Astral Rifts and World Bosses: High-stakes encounters for specialized crafting drops.

5. Homestead, Farming, and Companions

  • Homestead Facilities: Upgrade rooms like the Stables, Kitchen, and Workshop to unlock global perks, such as expanded pet storage or cooking efficiency.
  • Farming Plots: Plant seeds, apply fertilizers, and manage timed crop cycles.
  • Companions: Hatch pet eggs, level companion bonds, combine pets for higher rarity ranks, and dispatch them on timed wilderness expeditions to gather passive supplies.

6. Guild Hall and Meta-Progression

  • Action-Based Guild Contracts: Take on procedural tasks spanning gathering, crafting, and monster culling to gain Guild Marks and Renown from Rank F through Rank S.
  • Prestige and Ascension: Push through World Tiers (WT1 through WT5+), prestige for Aetherium, and unlock permanent Constellation perks and Reliquary artifacts.

Offline Progress Engine

Idle games often struggle with offline calculation fidelity. In Alenir Idle, offline simulation does not just award a flat estimate. It runs a calculation that accounts for:

  • Monster defense mitigation and player accuracy.
  • Player damage mitigation and health recovery.
  • Discrete encounter progression (advancing dungeon rooms without skipping boss requirements).
  • Potion and food buff decay over elapsed ticks.
  • Gathering node depletion, crafting queues, and farm growth cycles.

Technical Highlights and Cross-Platform Sync

  • Pure Single-Page Architecture: Built with Vite, React 19, TypeScript, Zustand, and Tailwind CSS v4. The web version loads instantly with zero asset bloat.
  • Native Android Client: Built with Capacitor, featuring the exact same responsive layout and touch-optimized navigation.
  • Astral Cloud Vault: Sync your save game seamlessly between browser and phone via Firebase, or use local text export/import whenever you prefer manual backups.
  • Built-in Bug Bounty System: Players with a linked Cloud Vault can report issues directly from the in-game Settings menu. Confirmed bugs reward tiered in-game Aetherium Crystal bounties delivered straight to your rewards inbox.

Feedback

The game is actively updated, with current progression reaching through level 115 content. I would love to hear feedback from the PBBG community on combat balance, pacing, and overall system depth. Drop your thoughts, bug reports, or build ideas below.